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.NET File Processing: Directories

 

Introduction

A directory is a section of a medium (floppy disc, flash drive, hard drive, CD, DVD, etc) used to delimit a group of files. Because it is a "physical" area, it can handle operations not available on files. In fact, there are many fundamental differences between both:

  • A file is used to contain data. A directory doesn't contain data
  • A directory can contain one or more files and not vice-versa
  • A directory can contain other directories
  • A file can be moved from one directory to another. This operation is not possible vice-versa since a file cannot contain a directory

The similarities of both types are:

  • A directory or a file can be created. One of the restrictions is that two files cannot have the same name inside of the same directory. Two directories cannot have the same name inside of the same parent directory.
  • A directory or a file can be renamed. If a directory is renamed, the "path" of its file(s) changes
  • A directory or a file can be deleted. If a directory is deleted, its files are deleted also
  • A directory or a file can be moved. If a directory moves, it "carries" all of its files to the new location
  • A directory or a file can be copied. A file can be copied from one directory to another. If a directory is copied to a new location, all of its files are also copied to the new location

Directory Creation

Before using a directory, you must first have it. You can use an existing directory if the operating system or someone else had already created one. You can also create a new directory. Directories are created and managed by various classes but the fundamental class is Directory. Directory is an abstract and sealed class. All of its methods are static, which means you will never need to declare an instance of the Directory class in order to use it.

Besides the Directory class, additional operations of folders and sub-folders can be performed using the DirectoryInfo class.

To create a directory, you can call the CreateDirectory() method of the Directory class. This method is available in two versions. One of the versions uses the following syntax:

public:
    static DirectoryInfo ^ CreateDirectry(String ^path);

This method takes as argument the (complete) path of the desired directory. Here is an example:

E:\Programs\Business Orders\Customer Information

When this method is called:

  1. It first checks the parent drive, in this case E.
    If the drive doesn't exist, because this method cannot create a drive, the compiler would throw a DirectoryNotFoundException exception
  2. If the drive (in this case E) exists, the compiler moves to the first directory part of the path; in this case this would be the Programs folder in the E drive.
    If the folder doesn't exist, the compiler would create it. If that first director doesn't exist, this means that the other directory(ies), if any, under the first don't exist. So, the compiler would create it/them
  3. If the first directory exists and if there is no other directory under that directory, the compiler would stop and would not do anything further.
  4. If the directory exists and there is a sub-directory specified under it, the compiler would check the existence of that directory.
    If the sub-directory exists, the compiler would not do anything further and would stop.
    If the sub-directory doesn't exist, the compiler would create it
  5. The compiler would repeat step 4 until the end of the specified path

The Directory::CreateDirectory() method returns a DirectoryInfo object that you can use as you see fit.

Checking for a Directory Existence

Before using or creating a directory, you can first check if it exists. This is because, if a directory already exists in the location where you want to create it, you would be prevented from creating one with the same name. In the same way, if you just decide to directly use a directory that doesn't exist, the operation you want to perform may fail because the directory would not be found.

To check whether a directory exists or not, you can call the Directory::Exists() Boolean static method. Its syntax is:

public:
    static bool Exists(String ^path);

This method receives the (complete) path of the directory. If the path exists, the method returns true. If the directory doesn't exist, the method returns false.

To create a directory, you can call the CreateDirectory() method of the Directory class.

Locating a File

One of the most routine operations performed in a directory consists of looking for a file. Both Microsoft Windows operating systems and the user's intuition have different ways of addressing this issue. The .NET Framework also provides its own means of performing this operation, through various techniques. You can start by checking the sub-directories and files inside of a main directory.

To look for files in a directory, the DirectoryInfo class can assist you with its GetFiles() method, which is overloaded with three versions.

 

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